Exploring Game Experience Variations Between Immersive and Non-Immersive RPGs. In Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology (VRST ’22). Association for Computing Machinery, New York, NY, USA, Article 54, 1–2. https://doi.org/10.1145/3562939.3565654 Truth Assist 19 Σεπτεμβρίου, 2023
Optimal Point-to-Point geodesic path generation on point clouds. Computer-Aided Design, 162, 103552. Truth Assist 19 Σεπτεμβρίου, 2023
Are you talking to me? An Audio Augmented Reality conversational guide for cultural heritage. Pervasive and Mobile Computing, 92, 101797. Truth Assist 19 Σεπτεμβρίου, 2023
Protrusion-oriented Point Cloud Semantic Segmentation. In CAD ’23 Proceedings (pp. 95-100). Truth Assist 19 Σεπτεμβρίου, 2023
An Ontology-based tool for supporting the constraining strategy of MCAD objects. In CAD ’23 Proceedings (pp. 143-148). Truth Assist 19 Σεπτεμβρίου, 2023
Integrated design intent of 3D parametric models. Computer-Aided Design, 146, 103198 Truth Assist 19 Σεπτεμβρίου, 2023
Elliptic Gabriel Taubin smoothing of point clouds. Computers & Graphics, 106, 20-32 Truth Assist 19 Σεπτεμβρίου, 2023
3D Audio+ Augmented Reality+ AI Chatbots+ IoT: An Immersive Conversational Cultural Guide. In International Conference on Extended Reality (pp. 249-260). Cham: Springer International Publishing. Truth Assist 19 Σεπτεμβρίου, 2023
Connecting Intangible Cultural Heritage and Architecture through Mobile Augmented Reality Narratives and Scale Models. In 2022 International Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET) (pp. 1-8). IEEE. Truth Assist 19 Σεπτεμβρίου, 2023
Exploring costume-avatar interaction in digital dance experiences. In Proceedings of the 8th International Conference on Movement and Computing (pp. 1-6). Truth Assist 19 Σεπτεμβρίου, 2023